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Comic Scavenge

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Devlog

  • Devlog 2
    September 17, 2020 by soppart
    Development Process The development for this went pretty smoothly; especially compared to some of our experiences with collaboration on digital games in previous semesters, it felt like there were ver... Continue reading
  • Devlog 1
    September 16, 2020 by soppart
    Playtesting and Feedback Our main playtest was fairly rudimentary, with us not yet having Ethan’s p5.js script to manage the comic randomization, but otherwise went extremely well; our players mostl... Continue reading
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