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Comic Scavenge
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Devlog
Devlog 2
September 17, 2020
by
soppart
Development Process The development for this went pretty smoothly; especially compared to some of our experiences with collaboration on digital games in previous semesters, it felt like there were ver...
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Devlog 1
September 16, 2020
by
soppart
Playtesting and Feedback Our main playtest was fairly rudimentary, with us not yet having Ethan’s p5.js script to manage the comic randomization, but otherwise went extremely well; our players mostl...
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